Moose, moose, you silly goose. A funny phrase I couldn't stop thinking about as I modeled a silly mouse.
Modeled in Fusion360 for my advanced modeling class; used T-spline and surface modeling, added textured mesh in nTopology, and then rendered in Keyshot. The prompt was to create a mouse with the intention of it being 3D color printed; specific wall thicknesses, material assignments, and size were to be considered and closely adhered to.